The launch of X-Plane 12 and iRacing for Apple Vision Pro marks an exciting development in the world of PC VR streaming. While the technology is not entirely new, the integration with Apple's visionOS and the use of foveated streaming is a significant step forward. Personally, I think this development is particularly fascinating because it showcases the potential for immersive experiences on a new platform. However, there are some limitations to consider, such as the exclusive support for Nvidia's Ada and Blackwell GPU architectures. In my opinion, this development is a testament to the power of innovation and the potential for VR to revolutionize the way we interact with technology. But it also raises questions about the future of VR and the role of different hardware and software providers. From my perspective, this development is a step in the right direction, but it is just the beginning of a much larger journey.